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Keynotes 5: The Future of Larp

This page features Keynote slides, video, and photographic documentation from the Living Games Conference in Austin, TX from May 19-22, 2016. Living Games is devoted to the academic and practical study of larp in all its forms.

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SUNDAY, May 22, 2016

Keynotes 5: The Future of Larp

Moderated by: Lizzie Stark and Emily Care Boss

Gabriel de los Angeles, “Culturally Responsible Game Design”

Diversity is one of the most touched upon game design desires, both from the players and the game designers. Instead of looking at diversity as an objective, we need to consider the responsibilities we have within our character and game designs and the real life impacts and implications they have on people outside of the games we play. This keynote is aimed at thinking through the ideals of what I call Culturally Responsible Game Design.

Photo by Heather Halstead, choiceperspectives.com

Photo by Heather Halstead, choiceperspectives.com

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Stuart Candy, “Playing the Future”

How do you put a group of people in the future –– and bring them safely back? Drawing on years of work in experiential futures practice, and ongoing investigations into tactical disruption of the spacetime continuum, this talk offers a brief overview of exactly what it takes to build a Time Machine.

 

Photo by Heather Halstead, choiceperspectives.com

Photo by Heather Halstead, choiceperspectives.com

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Claus Raasted, “When Larp Went Mainstream”

Photo by Heather Halstead, choiceperspectives.com

Photo by Heather Halstead, choiceperspectives.com

In December 2014, the game changed for all of us. Larp had gotten press attention before, but no larp had ever gotten the amount of global viral media coverage that the Harry Potter-inspired larp College of Wizardry did. Suddenly, you could read about larp in Teen Vogue, Vanity Fair and People magazine. But how did it happen? And what did it mean? Claus Raasted was the project coordinator for College of Wizardry, and in this talk explains some of the factors that lead to the viral hit.

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Posted July 16, 2016 in: news by lgadmin